The KEX port of classic Doom has been out for awhile and have been updated multiple times. This port is the latest one that ...
Game director Hugo Martin is very proud of the visceral visuals his team has assembled for Doom: The Dark Ages.
Doom creator John Romero takes to social media to correct misinformation about the original game's backstory and clarify its ...
The game is coming on Game Pass ... more space for the straight-to-aim combat loop that is similar to Classic Doom. You dodge the slow-moving projectiles and you weave between them as you ...
so much so that it even inspired the path id Software took with Doom: The Dark Ages. "It's like a classic piece of art," game director Hugo Martin says in the latest issue of Edge Magazine.
There might be room to expand in the medieval setting after Doom: The Dark Ages. Here's what the game director had to say.
just like in the classic Doom games." However, that "return to form" as Martin calls it isn't without new permutations to the Doom combat formula. Combat in Dark Ages will incorporate contextual ...
The Dark Ages went all the way back to the original game to find inspiration for the latest entry in the series.