Descent is my all time favorite PC game. I am a very spatially orientated person, and I loved how you could come into a room from a different perspective, and you would forget that you'd already been ...
More than four years ago former Fantasy Flight Games head of studio Andrew Navarro brought together a small team of creatives in Minnesota. The topic at hand was the next iteration of the company’s ...
The first time I played Amnesia: The Dark Descent, I had to put it down and walk away. I’m a big fan of horror games, and I don’t usually put them down unless they’re unplayable or just bad. The Dark ...
One read, succinctly, "Fuck ladders." This came about when Harvey Smith, ex-studio head, and his creative partner, the studio ...
During Summer Game Fest, a look at Aliens: Dark Descent, the squad-based, single-player action game from Tindalos Interactive and Focus Entertainment, was revealed. Coming to consoles and PC, in the ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Indie game developer and publisher Badass Mongoose has launched a free demo for their game Helix: Descent N Ascent ahead of Steam Next Fest, if you haven't seen the game yet, this is a very artistc ...
A brand-new game in the Alien franchise titled Aliens: Dark Descent has been announced at the Summer Game Fest and it will arrive in 2023. Summer Game Fest: Aliens Dark Descent World Premiere Trailer ...
Katelyn has been a writer since they learned to hold a pencil, but was a latecomer to the world of gaming, gradually falling in love with video games over the course of high school and college. They ...
Today, Focus Entertainment and Tindalos Interactive, working in partnership with 20th Century Games, have released a new story trailer for the upcoming new Aliens Dark Descent game currently under ...
The headline of this post has been updated to better reflect the story. [UPDATE; January 7, 2016] Descent co-creator Matt Toschlog and his partner Mike Kulas tell Kotaku that Interplay owes them "tens ...
I remember Descent for two things: 1). The amazing six degrees of freedom, which really did feel like a cut above what 3D shooters were doing at the time. 2). How utterly motion sick it made me. I ...
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