Doom: The Dark Ages might be a prequel, but developer iD Software confirms it won't end the way 2016's Doom begins. If you ...
DOOM: The Dark Ages is the latest game in the DOOM franchise. Developed by id Software and published by Bethesda Softworks, ...
As it turns out, DOOM: The Dark Ages’ ending will leave the door open for Id to continue playing in the game’s medieval ...
The game director added that the Doom: The Dark Ages team has some DLC planned for the prequel, so again putting the Slayer in a coffin during the main story wouldn't make sense. "We do have a DLC ...
With story DLC planned and subtle references to 'the medieval chapter,' The Dark Ages marks a transition to a new era of Doom, providing creative freedom for new types of stories, gameplay ...
There might be room to expand in the medieval setting after Doom: The Dark Ages. Here's what the game director had to say.
and game director Hugo Martin says id Software is about to outdo itself again in Doom: The Dark Ages. In a recent interview, Martin gushed about a lot of details related to the visual effects and ...
The Slayer is unleashed again in DOOM: The Dark Ages, a medieval-themed prequel to DOOM (2016). Slaughter demons with brutal weapons, then ride in a massive mech or atop a fire-breathing dragon.
Doom: The Dark Ages does away with those sections, and they’re completely absent from 2016’s Doom. What is critical, when ...
The game will feature a Shield Saw weapon, allies, and DLC, but Doom Slayer won't be sealed away in a coffin. The director of the upcoming DOOM: The Dark Ages has addressed the possibility of more ...
Speaking to Doom ... behind when making The Dark Ages: "To put that back in players hands at the start of Dark Ages, I mean, it's going to start feeling like a DLC, because they've already ...