Game director Hugo Martin is very proud of the visceral visuals his team has assembled for Doom: The Dark Ages.
Hugo Martin and the team at iD have put out a video titled DOOM: The Dark Ages – The Art of Slaying. It’s a short video and this episode is focused on the game’s enemy design.doom the dark ages ...
The Dark Ages went all the way back to the original game to find inspiration for the latest entry in the series.
Edge Magazine published an interview that delved into the making of DOOM: The Dark Ages. This covered many ... And it is a surprising inspiration that fans didn’t expect to see.
"It's like a classic piece of art," game director Hugo ... want to spend 2 hours in a single level Doom: The Dark Ages' new cutscenes exist because of fans' unlikely obsession with the series ...
The Dark Ages comments on the possibility of more prequel games for the legendary first-person shooter franchise.
There might be room to expand in the medieval setting after Doom: The Dark Ages. Here's what the game director had to say.
Doom: The Dark Ages serves as a prequel to 2016's Doom and its sequel Doom Eternal, and tells the "epic cinematic origin story of the Doom Slayer's rage". But, even though it's a prequel ...
The Dark Ages is an awesome-looking prequel that will give players a brand-new take on the granddaddy of FPS games. With the game being set before DOOM 2016, some fans have claimed the game will ...
The Dark Ages to classic Doom with all its deadly toys included Doom: The Dark Ages' new cutscenes exist because of fans' unlikely obsession with the series' lore: "A Doom game that doesn’t have ...