Game director Hugo Martin is very proud of the visceral visuals his team has assembled for Doom: The Dark Ages.
Takes you closer to the games, movies and TV you love Issues delivered straight to your door or device ...
id will give you the choice to dial up and dial down the difficulty of many different aspects of the game so that it suits your play style, the developers said. Doom: The Dark Ages combat will ...
Doom: The Dark Ages, launching summer 2025 ... The new trailer also showed off more of the vehicles in the game. There’s a giant mech, known as the Atlan, which is used for Kaiju-style levels ...
Doom: The Dark Ages serves as a prequel to 2016's Doom and its sequel Doom Eternal, and tells the "epic cinematic origin story of the Doom Slayer's rage". But, even though it's a prequel ...
Doom: The Dark Ages is making big ... The more impressive of the two is the Atlan, a giant mech that has its own dedicated stages, where the Doom Slayer can engage in Kaiju-style battles with ...
Edge Magazine published an interview that delved into the making of DOOM: The Dark Ages. This covered many of the design choices of the game, as well as giving players a look into one of the main ...
Speaking to Doom: The Dark Ages project director Hugo Martin and producer Marty Stratton for our upcoming print issue 408 (396 in the US), I had to ask about the Marauder. This infamous miniboss ...
And despite heading back to the past, Doom: The Dark Ages shows no signs of straying ... a machine gun-mounted dragon and a mech suit – so unless those can punch (the dragon does not appear ...