DOOM, Dark Ages
Edge Magazine published an interview that delved into the making of DOOM: The Dark Ages. This covered many of the design choices of the game, as well as giving players a look into one of the ...
Doom: The Dark Ages and Marvel 1943: Rise of Hydra will likely be two very different games, but Doom could set the stage for one Marvel 1943 mechanic.
Speaking to Doom: The Dark Ages project director Hugo Martin and producer Marty Stratton for our upcoming print issue 408 (396 in the US), I had to ask about the Marauder. This infamous miniboss ...
Hugo Martin, Game Director on DOOM: The Dark Ages, has told PCGamer that it’s possible to finish the game without using a gun, but you’ll have your work cut out for you. DOOM: The Dark ...
so much so that it even inspired the path id Software took with Doom: The Dark Ages. "It's like a classic piece of art," game director Hugo Martin says in the latest issue of Edge Magazine.
Doom: The Dark Ages will get medieval, and we’re eager to see how the developers at id Software craft this one up. However, looking even further back, it seems that there was one comic book that ...
TL;DR: The latest issue of EDGE Magazine features DOOM: The Dark Ages, revealing insights from ID Software's Marty Stratton and Hugo Martin. The game emphasizes grounded gameplay, with a ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results