A programming technique that uses two buffers to speed up a computer that can overlap I/O with processing. Data in one buffer are being processed while the next set of data is read into the other one.
Hello,<BR>I am wondering why it is important to double buffer certain variables. <BR><BR>First, some background:<BR>I have a model of the exterior lights for an automobile. When transferring the model ...
I have a monitor that is 60hertz. My vsync in game is 60hertz which is the same as my monitor. I know, I am being dumb here. But I want this explained to me like I am 3. I've read how refresh rate ...