The directors of All Things Considered are the people who choose much of the music you hear on the show. NPR's Scott Detrow talks with director Vincent Acovino about video game music. As we wind down ...
Megan (She/They) is a freelance journalist from the United Kingdom for the digital publication, Game Rant. She has been professionally writing gaming content for roughly four years now, since starting ...
In the second half of the 2000s, music games had taken over like never before. Kicking off with Harmonix’s Guitar Hero on the PlayStation 2, games featuring plastic instruments were just as popular, ...
KOR Protocol, a Web entertainment protocol that reshapes intellectual property management, launched its Telegram music game Enkor: Tap to the Beat. The company which manages, distributes, and ...
Nadia Grace Mullings is a contributor and journalist for Game Rant, and has been a big fan of video gaming from a young age. Strong first impressions included point-and-click games on an old PC (way ...
I enjoy games that make me think, which means I often find myself pausing — not literally pressing pause, but simply staying still — to consider what I need to do next. Those are the moments, like ...
Ten years later, the fun and peppy tune that plays as I design my own video game avatar still makes me want to do a little dance in my seat — it’s upbeat, the perfect vibe for the opening of XSEED’s ...
Swan Song game review: Business Goose Studios' music box puzzle game earned a 100% Very Positive rating on Steam and costs $5 ...
From the rising triumph of Snake Eater to the emotional heft of Unshaken in Red Dead Redemption 2, video game music has progressed far beyond the wildest dreams of the bleep and bloop pioneers. But a ...
I played the newest entry in Nintendo's quirky music mini-game series ahead of its July 2 release on the original Switch. These are my impressions based on a recent hands-on demo. My PCMag career ...
Ice levels. Frost planets. Civilizations of snow. They’re a video game tradition going back to the earliest days of the form, because of the cool visuals, the gameplay possibilities (slipping and ...