Mozilla today unveiled a new developer tool called the Shader Editor, shipping with Firefox 27. As its name implies, the new editor lists all shader programs running in the WebGL context, and lets you ...
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Josh Rowe, the creative director for Build with Chrome, let me in on a little Easter Egg. Legos come in all sorts of colors, but not so for Build. It turns out there were some issues with "WebGL ...
Carefully curated list of awesome creative coding resources primarily for beginners/intermediates. Creative coding is a different discipline than programming systems in which the goal is to create ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Bad news for open standards browser-based gaming: Microsoft's has said that it won't be ...
Unity’s latest update drops the ‘preview’ label for WebGL and makes the technology an officially-supported build target. Since Unity 5.0, WebGL has been an unsupported preview technology. As of 5.3, ...
Just four and a half months after releasing the OpenGL 4 specification, the Khronos Group has released the final version of the OpenGL 4.1 specification. OpenGL 4.0 brought feature parity with ...
We keep seeing more and more Tensor Flow neural network projects. We also keep seeing more and more things running in the browser. You don’t have to be Mr. Spock to ...
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