GTA 6 LIVE: Take-Two CEO talks AI, release expectations and in-game ads ...
The CEO of Take-Two has discussed whether he's worried about younger audiences skipping GTA 6, as the series' original audience grows up.
Strauss Zelnick has commented earlier also that GTA 6 development is purely driven by creativity, but AI has been used to create assets in order to save time and energy.
In a recent interview, Take-Two CEO Strauss Zelnick revealed that he has absolute faith in Grand Theft Auto 6, and isn't worried about players who are new to the franchise being unwilling to engage ...
Take-Two boss Strauss Zelnick has once again shared his thoughts on AI in gaming, saying it is "laughable" to believe people can use AI tools to simply "push a button" and make a high-quality, ...
Per an exhaustive discussion on the GTA Wiki itself, editors write that "It is no secret that Fandom is generally disliked by readers and editors alike." The appointment of a ...
Strauss Zelnick does think AI can help speed up some parts of game development, but is skeptical it can do much more than ...
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