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Doom: The Dark Ages will be in our hands in just a matter of months, but I found the game’s last trailer during the Xbox Developer Direct 2025 quite strange due to its heavy focus on the story ...
Doom The Dark Ages is the weakest game in the series since 2004’s Doom 3, but still an achievement in terms of writing, combat, and design.
First things first, the frantic fast-paced combat of Doom Eternal hasn't gone away and Doom: The Dark Ages doesn't stray too far from what we've come to expect when it comes to slaying demons.
Streamlined controls, a tighter story, and strafe-to-kill gunplay make Doom The Dark Ages a great follow-up to Eternal, but I remain unsure.
But, again, the cutscenes are skippable. After Doom Eternal proved somewhat divisive among fans, Doom: The Dark Ages should be a Doom game everyone can appreciate.
Martin suggested that The Dark Ages will be something of a "return to form" in terms of classic '90s Doom, with seemingly an increased focus on dodging between enemy attacks while staying grounded.
Discover Games DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells the epic cinematic origin story of the DOOM Slayer’s rage.
Doom: The Dark Ages blends classic FPS shooting with Elden Ring parries for a fun, imperfect experience.
DOOM: The Dark Ages gives is all the gothic, heavy metal FPS you could want, with a chainsaw shield, parry system, and more. But can it top Doom Eternal?
We went hands-on with Doom: The Dark Ages, and, yes, it's every bit as metal as it looks.
The form that Doom: The Dark Ages takes on is actually one that is very different from Eternal, a game that I rank as one of my favorite shooters of all time.