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What really goes into fine-tuning a roguelike, according to Lost in Random: The Eternal Die director
“I do think the game is maybe slightly easier than I wanted it to be in the end,” Lost in Random: The Eternal Die director ...
Dominic has spent the last few days benchmarking Doom Eternal with a bunch of different GPUs. Today he breaks down just how well this game performs across a variety of graphics cards, resolutions and ...
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