DOOM, Dark Ages

Doom: The Dark Ages will be in our hands in just a matter of months, but I found the game’s last trailer during the Xbox ...
Just about every modern microcontroller or ... making it a far more demanding game for mid-1990s computers to run. Compared to Doom, Quake’s fully-3D engine presents a more demanding challenge ...
Doom: The Dark Ages and Marvel 1943: Rise of Hydra will likely be two very different games, but Doom could set the stage for one Marvel 1943 mechanic.
Every time you look at it ... cutscenes exist because of fans' unlikely obsession with the series' lore: "A Doom game that doesn’t have a story is just an arcade gameDoom director claims ...
If there’s one game that refuses to die, it’s Doom. Released way back in 1993 by id Software, this legendary first-person shooter set the stage for every FPS that came after. It was fast ...
Developer Dmitri Mitropoulos has managed to get Doom running inside of Typescript Types, after a year-long effort, resulting in three and a half trillion lines of types.
Id Software looked to the likes of Batman and Star Wars to help shape Doom: The Dark Ages into the game it is today ... the OG 1993 FPS for inspiration: "Every time you look at it, you learn ...