Doom: The Dark Ages serves as a prequel to 2016's Doom and its sequel Doom Eternal, and tells the "epic cinematic origin story of the Doom Slayer's rage". But, even though it's a prequel ...
Here's everything you need to know about DOOM: The Dark Ages. DOOM is a first-person shooter franchise that began with the original DOOM in 1993. The game was a huge hit critically and ...
The latest era of Doom may be one of the most visually brutal in AAA gaming, and game director Hugo Martin says id Software is about to outdo itself again in Doom: The Dark Ages. In a recent ...
TL;DR: The latest issue of EDGE Magazine features DOOM: The Dark Ages, revealing insights from ID Software's Marty Stratton and Hugo Martin. The game emphasizes grounded gameplay, with a tank-like ...
DOOM: The Dark Ages serves as a prequel diving into the Slayer's origins in a medieval, demon-infested world. The director hints at the possibility of more prequel games in the same setting post ...
And despite heading back to the past, Doom: The Dark Ages shows no signs of straying away from series tradition. The trailers have featured all the weapons you’ve come to expect and some new ...
Doom: The Dark Ages will let you rip and tear through some of the series' largest spaces "ever made," but worry not – id Software knows you don't want to spend "two hours" on a single level.
We know that the next game is id Software’s Doom: The Dark Ages. We’re going way back to the medieval ages with this installment, and if it does well, we might end up sticking around this era ...
Edge Magazine published an interview that delved into the making of DOOM: The Dark Ages. This covered many of the design choices of the game, as well as giving players a look into one of the main ...
Doom: The Dark Ages will get medieval, and we’re eager to see how the developers at id Software craft this one up. However, looking even further back, it seems that there was one comic book that ...
While Sauron is the main villain of The Lord of the Rings ... During the Third Age of Middle-earth, they were a nearly unkillable force for Sauron, but they weren't always. They have existed ...
Id Software looked to the likes of Batman and Star Wars to help shape Doom: The Dark Ages into the game it is today. In Edge's latest issue, studio director Marty Stratton explains that the ...