John Carmack seemingly "solved" the problem by pulling an all-nighter, coding Doom's groundbreaking graphics engine (id Tech 1) for 28 hours straight. His efforts not only completed the game but ...
You get the guns, the Shield Saw, and some of the finer gameplay features, but all in the classic Doom Engine, with the maps from the 1993 original and its 1994 sequel. Some of the enemy models ...
The two also used a different engine (called Construct 3) rather than utilizing the original Doom engine. It’s hard to explain why this parody seems to work so well. Maybe it’s the juxtaposition of ...
Outside of the VRAM requirements, Doom: The Dark Ages also requires a GPU with ray tracing hardware. The game will support ...
Microsoft boasted an AI model that can generate the game's graphics in real-time while reacting to the player's interactions.
Here again, you get the ability to switch between full ray tracing (or Full Ray Tracing as Nvidia calls it, path tracing to ...
First came Tetris, then Doom – and now a bare-bones Linux instance that boots inside a PDF.
Metal Eden was one of the most interesting reveals of the latest State of Play, which gave us just a small first glimpse at ...
Developers wanted tools that generate gameplay sequences that adhere to game rules; they say an engine called WHAM delivers.
DOOM: The Dark Ages is a dark fantasy / science ... powered by the latest idTech engine.