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The Dark Ages does have big shoes to fill, as its immediate predecessor, Doom Eternal, was hailed as an achievement in first-person shooting design.
With DOOM Eternal receiving several updates post-launch, plenty of worthwhile additions, like its horde mode or official modding support, would also make great additions to The Dark Ages.
Doom The Dark Ages is the weakest game in the series since 2004’s Doom 3, but still an achievement in terms of writing, combat, and design.
DOOM: The Dark Ages players are not happy an "amazing" feature from DOOM Eternal has been removed from the new DOOM game.
Doom '16 and its follow-up Doom Eternal were undeniably PC games first. Doom: The Dark Ages is a console game first. The Dark Ages is a more grounded (literal and figurative) take on modern Doom.
Doom: The Dark Ages takes the ideas that powered Eternal's controversial Marauder enemy and builds an entirely new combat system out of them.
Doom: The Dark Ages replaces double jumps and dashes with an emphasis on raw power and slow, strategic melee combat.
DOOM: The Dark Ages feels packed with situations that test a player and challenge them to use every element in their arsenal.
Id Software, a division of Microsoft’s Bethesda, unveiled the details of Doom: The Dark Ages, a prequel to Doom 2016 coming on May 15. It’s a big reveal for a game that is the third in a ...
After almost three hours of hands-on time with Doom: The Dark Ages, id Software’s next game could be its biggest yet.
DOOM: The Dark Ages has entered early access, and the shield has made the game much easier than the previously released title, DOOM: Eternal.
Despite overshooting at points, Doom The Dark Ages is Doom at its rip-tearing best, proving once more why id is the grandfather of the FPS.