The clan you choose determines the initial abilities you can learn in Vampire: The Masquerade - Bloodlines 2. You can learn all abilities pretty fast moving vertically up the ability tree, but if you ...
GameSpot may get a commission from retail offers. In Vampire: The Masquerade - Bloodlines 2, the clan you choose from the list of the best classes determines which abilities you get access to first in ...
With six distinct Clans to choose from at the start of Vampire: The Masquerade - Bloodlines 2, each with their own unique strengths and playstyles to consider, making the right call on the best Clan ...
There are six Vampire The Masquerade Bloodlines 2 clans - Brujha, Tremere, Banu Haqim, Ventrue, Lasombra, and Toreador. All with different abilities, so which one is best? Honestly? None of them ...
Clair Obscur: Expedition 33 is my personal game of the year so far. Sure, Bloodlines 2 is just around the corner and, as a VTM enthusiast, I'll probably enjoy it, but it's hard to find games that are ...
Before Bloodlines ascended to flawed greatness, there was Nihilistic Software's Vampire: The Masquerade: Redemption. Trading out the neon lights and grimy streets of Santa Monica for the equally dirty ...
Don't miss the Ventrue Clan Trailer for Vampire: The Masquerade - Bloodlines 2, the upcoming vampiric RPG developed by The Chinese Room. Players will be able to get a look at the Ventrue clan hailing ...
Vampire: The Masquerade – Bloodlines 2’s fourth playable clan has been revealed and it is the Ventrue. The Ventrue are a clan that pick the wealth and influential for their ranks, making them the blue ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
I have played and run a lot of White Wolf's Vampire: The Masquerade live-action role-playing and tabletop games. The best part of those games is getting to know the other characters — prying out their ...
As a former teenage goth and Anne Rice fanatic (dog collar, black nail polish, absurd prosthetic vampire fangs) who still pines for the days when Troika was designing RPGs, my excitement levels ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
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