
javascript - three.js - how to translate geometry - Stack Overflow
Oct 11, 2017 · var geometry = new THREE.BoxGeometry( width, height, depth ); geometry.translate( width / 2, height / 2, depth / 2 ); If you have many cube instances of different sizes, it is better to use …
Polygon transformation in Boost.Geometry in C++: Translation, …
Jul 4, 2020 · I have three types of queries for a polygon to implement using boost geometry: translating a polygon to a given point rotating a polygon about a reference point(not necessarily about origin) …
c# - Translating a PathGeometry in WPF - Stack Overflow
Please be more specific. By "translate", do you mean geometrically? Applying transformations (like a translation transform) is the "bread and butter" of WPF. UIElement objects (some of which are used …
Why do 2D transformations need 3x3 matrices? - Stack Overflow
May 22, 2012 · Because you cannot make translation with multiplications. But this is with multiplications of the matrices that we create our transformations. So we work with something like: { x1, x2, tx } { y1, …
3d - Three.js - Translating vs Moving? - Stack Overflow
Sep 13, 2014 · My confusion comes from my understanding that a "translation" is just a fancy term for "moving" an object in 3D space. Therefore, what exactly is a translation (moving in 3d space, or …
Convert Shape into reusable Geometry in WPF - Stack Overflow
Feb 5, 2015 · That object's geometry is bound to the controls DataPointGeometry property, and its RenderTransform is bound to the data item's X and Y values as offsets for a translation transform. A …
Trimesh, Making two mesh objects merge with each other
Jun 15, 2023 · I have a script that places two sets of meshes into a list. When I want to export the result, I load all the objects into a scene and then I export the scene. One being a set of slanted cylinders, ...
android - How to translate vertex coordinates - Stack Overflow
May 9, 2017 · The vertex array is not so much a matrix as it is a list of vectors. You need to do matrix math on each vector individually. This page might help en.wikipedia.org/wiki/Translation_ (geometry)
3d geometry: how to interpolate a matrix - Stack Overflow
Jun 22, 2010 · 4 Just interpolating the matrix values likely won't give you what you want unless you're only doing very simple transformations (for example, translation or scaling). I think there are methods …
scenekit - Translate geometry of object so all subsequent transforms ...
May 26, 2016 · Within SceneKit I create a box and want to translate it along the y-axis, but I want all transforms to that box's node (translation, rotation, scaling) to not impact the original translation of …